The development team will try to make the game as popular as possible. An important task is not only to release a game of excellent quality, ready in terms of fascination to compete with AAA monsters and cult editions, but also to put emphasis on roleplaying from the category of subculture to the mainstream.
At the moment Changes is an extremely low-budget project, which has been developing for two years. The game will be released as soon as it will be worthy to spend for her a hard day's work with a bottle of beer in his hand. And even after this moment, the development team will tirelessly modify the game, adding new features and game areas.